//
//  Vector.h
//  GLSprite
//
//  Created by Daniel Polak on 7/15/11.
//  Copyright 2011 __MyCompanyName__. All rights reserved.
//

#import <Foundation/Foundation.h>


@interface Vector : NSObject 
{
	NSMutableArray *vector;
	int m_nSize;
}

@property (nonatomic, retain) NSMutableArray* vector;
@property int nSize;

- (void)push:(void*) obj;
- (void)pop;
- (void*)objectAtIndex:(int)index;

@end
